Re: Initiation - Contests and Failure

From: donald_at_FIjPxFDYtVYOvkS9i7j81svsPpz2YgrDlJwIWmKClE7E6BzIKShqcuuZRZ14YXgmIpa7u
Date: Wed, 06 May 2009 00:56:22 GMT


In message <4A00A9BE.6080104_at_Zsy-nys6iRpmTdGbXHkncKf5TJmKUyDWMR_0naziRkJ3n7Eb0ajWPJL7X2C2FsL6jue37XkmZo0NsbG-uU6Y7WPjQO6GhQJudg.yahoo.invalid> Benedict Adamson writes:
>donald_at_0Rk25kXOspAb-4fPGx8CNS7orT3EI7BcrS0TMILDziIZcLZUAXwmJBrLH3CGl5KgUu1jo4N-DLHbsqlGBDdaaHfeQQ.yahoo.invalid wrote:
>...
>> Or do we just not hear about the failures? They are heroquests so
>> there ought to be a significant chance of not returning in one
>> piece mentally and/or physically.
>
>The canonical failure is Harmast himself. "I just want to be a farmer",
>he said, but faed to initiate to Orlanthcarl/Barntar.
>
>What if "initiation" means "initiating to Orlanth" for boys and
>"initiating to Ernalda" for girls. If so, about 1 in 7 initiations
>"fail"...

I don't think it does. This expectation may be the cause of many failures when the youngsters try to initiate into the expected cult when they are more suited to another.

>> I'd suggest the failures fall into the following catagories:
>>
>> People who aren't ready or try and initiate to the wrong god. They
>> generally fail without significant damage but get an odd quirk...
>
>Men initiating to Ernalda (Nandan); women initiating to Orlanth (Vinga)?

Nothing as big as that. I think those are deliberate choices made in spite of social pressure. More like the woman who can't weave or the man who spooks cattle. Cause for teasing and a limitation in occupation but something which can be worked round.  

>> People who fail badly enough that they die or end up lost on the
>> hero plane.
>
>Devotees of Humakt?

No, they are dead or dying.  

>> People who fail and are physically or mentally disabled as a result.
>> They can never become adults and remain children all their lives
>> doing whatever tasks the clan can find for them.
>
>Disciples of Eurmal?

Some possibly although that wouldn't be a failure of initiation. Just not initiating into the cult you intended to.  

>> Whether it should be a contest or not really depends on the story.
>> In most stories it is a distraction and a potentially derailing
>> one.
>
>And also, the event that makes your character an adult rather than a
>child, so arguably something to do as part of character generation.

Yes, although I suspect that any initiation rules are used more for characters changing or taking on additional cults or subcults.

-- 
Donald Oddy
http://www.grove.demon.co.uk/

           

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