Re: Changed magic in 2nd and 3rd Age

From: L C <lightcastle_at_sTkDkqHF1wSysFK5oaCKV_vppxcx3mejG2FWSb0PFTURMyKdajq1Fu9K0Hly3e_j>
Date: Sun, 07 Jun 2009 01:28:56 -0400


Peter Metcalfe wrote:

>Various statements have been made to some effect or another
>like "sorcery made great advances" in the RQ3 rulebook.

This is the impression I've gotten.

>It's not a matter of duplicating their magic, it's more like
>rebuilding their network. Consider two places on the
>hero-plane. Normally it is quite difficult to get from one
>place to the other. But the God Learners build a great
>road which makes the journey far easier. Now their
>magicians are more powerful for the same amount of
>study.

Sure, as far as messing about in the Hero Plane and HeroQuesting and stuff. But that doesn't seem to apply to their sorcery and spells proper, does it?

>>Did theism work differently?
>
>Again there's been statements that even the Gods were
>changed.

Certainly something I've seen implied. Does this mean the modes of worship and type of magic you get changed? Glorantha has struck me for the most part as a deeply conservative world, where people can't really change their modes of magic or they get struck down by the universe and/or chaos. Do it as your ancestors do or you are basically risking terrible retribution. So I would think theism didn't change, or that most of the 2nd Age involved people doing things that were wrong and when the universe course corrected, it went back to as it *should* be.

I'm not sure I agree with that, but it has been the impression.

>The most concrete evidence of changed
>theism that I've seen is the creation of the Near Holy
>Realm by the priests of Kerofinela used to make the
>Gods closer to their people (and which was a stepping
>stone to EWF).

I have no idea what you are talking about here, as I am not steeped in Gloranthan esoterica.
When did this happen? What is it?

LC            

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