Re: Changed magic in 2nd and 3rd Age

From: ttrotsky2 <TTrotsky_at_dFu5TroUGzkEaw0GW2L4DcCcXNsCJmtq_43KPkk2c3UB5ZdYjnB7vJ7rtZB0TZPISTl>
Date: Sun, 21 Jun 2009 18:50:47 -0000


L C:

> >It isn't a big factor at the level of most PCs but the church
> >wizard
> >appointed to the court of King Guilmarn can call on the community
> >support bonus of the entire country. Think how much work there
> >would
> >be to getting all the clans of Sartar to provide that.

Well, it's not the court chaplain, it's the Ecclesiarch (who doesn't even have his base in the same city as the King), but, otherwise, yes.

> Your saying that it is just an automatic that they can do that,
> since it
> is veneration? You don't even have to get them all on board with
> supporting that specific thing, it just *is* as part of the
> religious service?
> I could get behind that.

YGWV, but, for what it's worth, the HQ1 draft version of Heroes of Malkion made this explicit.

> But, the magic goes to the community,
> albeit through the upper class, in a big way.
> If you really look at it as the "chain of veneration", then some
> gets
> dropped off for the church and its priest and community, then the
> rest
> gets passed up to the bishopric (or whatever the given area has set
> up), then all the way up the line.

This is right, yes.

-- 
Trotsky
Gamer and Skeptic

------------------------------------------------------
Trotsky's RPG website: http://www.ttrotsky.pwp.blueyonder.co.uk/
Not a Dead Communist: http://jrevell.blogspot.com/



           

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