Re: Re : [WorldofGlorantha] Balazar campaign ideas?

From: michaelL <michaelalewis25_at_...>
Date: Sun, 10 Feb 2013 13:44:11 -0000

Yeah, It's very impressive. I'm so glad I read it. It seems to be a great way to introduce players to Glorantha without totally overwhelming them. They are going to be tribesmen somewhere south of Dykene. I'll probably use one or two of the "growing up" scenarios, to get used to the system, then there is a solid introductory adventure in GURPS Ice Age that fits really well. Then try to use GM like the sandbox it's supposed to be. I'm a little intimidated about that though. I've never done a sandbox type campaign. I read a review on RPG.net that you really have to be on your game and know the information well.

One thing I didn't really like was how much they expected PC's to pay for information. It was 250 for this or 1,000 for that bit of info. Also, animal skins don't seem worth very much. The PC would have to wipe out an entire herd just to buy a sword. Forget about the location of the Festering Island.

I do have question. What are Lunars, wheels and clacks made of? What is there worth? I read somewhere that you base the value of money on how much a loaf of bread is. So what is it in Balazar? A side of bacon?

> I envy you, this is the best evah RPG book published, to my taste. What are the players : furry tribesmen or foreign visitors ?

> I'm starting a Balazar campaign soon and was wondering if anyone had any interesting adventure seeds, or memorable experiences I could benefit from? I'm using Griffin Mountain.
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> Thanks,
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> Michael
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