All this talk about Heler has come at an interesting moment for me. Recently, the Heler PC in my campaign wound up losing his Water rune. He did a Heroquest, wagered his entire Water rune during the HQ Challenge, and then lost through a run of terrible die rolls that his hero points couldn't compensate for. So now he's a Heleri without a water rune. He badly wants to get his Water rune back somehow, which seems likely to require another Heroquest. Does anyone have any ideas about a myth he could use for that? I thought about Orlanth and Aroka, but without Air rune magic, that might be pretty tricky.
Andrew E. Larsen
Powered by hypermail