The great thing about such topics on the digest, IMO, is that I can archive 'em and use them later. So when weird questions come up (e.g., a player asked a month or two back how volcanoes work in Glorantha, what kind of rock layers are present, etc. etc.) I can skip through the Digests past and see if there was a neat answer. Even though I'm skipping through a subject now doesn't mean it won't be useful and interesting later.
Are college campaigns more prone to this kind of thing, I wonder? Throwing a couple engineers, a planetary scientist, a historian, a linguist and a theater major into a room together and exposing them to a weird universe has always seemed to provoke lots of questions in my experience. "You see a Duck." "Do Ducks dance?" "What do their houses look like?" "What does the marsh look like?" "What language do they speak?" "Do they do interpretive dance?" "What does it look like?" "Do they all talk like Donald Duck?"
Enough to drive a GM mad, I tell you. Mad! ;)
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