Hello, Subject: Getting published Almost every Gloranthan oriented con I've been to has included a seminar entitled "How to Get Published", or something similar. Several people on the digest (including me) have all put in their two cents (or pence) worth of what Gloranthan authors can and can't do with what they write. That question is almost not worth answering any more, especially if current trends continue. I wouldn't hold my breath waiting for a new Gloranthan RPG. Chaosium doesn't have anyone working on it and they aren't even mentioning Glorantha at all in their upcoming releases or things they have in the works. Subscribe to chaos-info_at_chaosium.com if you want to know more or verify what I've just said. I'm hoping that we'll find out more about the future of Glorantha when it is discussed in Victoria at the Glorantha Con, but I wonder how much more there is to know. The above statements are not there to demoralize anyone. I just want everyone to realize that certain avenues of Gloranthan publishing are more than likely going to stay closed for the immediate future. The days when you could walk into most games shops and pick up the latest Gloranthan stuff are over for a while. Several people have described Glorantha as becoming a boutique type of game. A few specialty shops (mainly mail order) will sell amateur press publications and stock them on a semi-regular basis. This is basically what the Megacorp (David Hall, David Gadbois, et al), the Wizard's Attic, and a few other dealers do. The main avenues writers have open to them are (in order of ease): 1. Put it on a Gloranthan based website. Kim Englund maintains one of the best link lists for the most active sites. The URL for her site is "www.DataFellows.com/Staff/Kim/RQ/Linkpage.htm". From there you can easily contact a variety of site owners, one or more of which will be happy to add your stuff to their site. 2. Submit your art/article/scenario to Tales and/or Tradetalk. Most other Gloranthan periodicals (Codex, RQA) have taken what has become an extended hiatus and could be no more. Drastic Resolutions is thematically based and is another option as long as your stuff gels with the next issue's theme. Contact Tales at Glorantha_at_compuserve.com or Tradetalk at 3. Submit a basically finished product to the Megacorp. Nearly finished (or preferably finished) products that just need a bit of polish are what we are looking for. Not many things like this ever get submitted to us. Tarsh War and the MIG were basically finished products that were offered to the Megacorp who then helped fund their printing and took care of their distribution and sales. 4. Publish it yourself. This requires a fair bit of money and you then need to find a way to sell your product. Before you decide a print quantity, I would contact the Megacorp and see how many they would be willing to purchase for their network of resellers. distributors. Lastly, in the end, the more your product looks like a Runequest module or supplement, the more people people you will have to get approval from, unless you want to take your legal fate into your own hands. There are still lots of ways to see your stuff come out in print. I just wouldn't expect a huge print run that gets sold in the game stores. If that disappoints some of you, I'm sorry, but that really is what the current situation is like. If someone thinks I am wrong (and deep down I wish I was) please correct me. Take Care, Rick Meints, Education, Training & Development, 8-737-2126 Mobile: 0976-686-454 Internet: RMeints_at_e-mail.com ------------------------------
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