>have the involved characters carried apart during the conflict by
>external agencies or character action).
Not necessery.
Suppose your character is beaten down to -10 SPs (or whatever) during a fight. She's wounded, but not out. If she wins the next contest she might be back to positive SPs, but she's still been wounded and still suffers whatever penalty the rules sugest. Of course if she loses again she'll be in even worse condition, but once you start losing you're in a very perilous situation.
I think that's pretty realistic.
Simon Hibbs
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