Much more challenging, actually. But it's a boatload of fun. I actually played in a RuneQuest campaign where we all started out roughly 15-16 years of age. The characters did have "place" and "background", but the focus of the campaign was not so much "defining" our place as *altering* it. How does one become a hero if there is little heroic about you, not even past deeds, training, or reputation? All you've got is grit.
Powered by hypermail