Dragonewt cities

From: Peter Metcalfe <metcalph_at_bigfoot.com>
Date: Thu, 10 Feb 2000 12:46:52 +1300


Graham J Robinson:

>Unfortunatly - for me - towards the end of all this, they managed to
>capture one of the scout dragonewts. They have now healed this poor
>creature up, and argued about what to do with it. Now, as I understand it,
>scouts are not the most intelligent of creatures, and are unlikely to
>be able to talk to humans.

If it was, it would tell them to kill him and return him to the egg. Oh wait, he's an outlaw...

>Which leaves me the problem of working out what happens when they get
>there. Can anyone point me to some more concrete information as to what
>such a place is like?

There are printed descriptions of a dragonewt cities in Elder Secrets and Wyrms Footprints. Architeture that defies logic or belief is the norm. Finding anything that actually cares about redeeming an outlaw dragonewt is going to be exceptionally difficult IMO.

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