Re: Dragonewt cities

From: Tim Ellis <tim_at_timellis.demon.co.uk>
Date: Fri, 11 Feb 2000 00:48:01 +0000


In message , Peter Metcalfe <metcalph_at_bigfoot.com> writes
>Graham J Robinson:
>
>> Now, as I understand it,
>>scouts are not the most intelligent of creatures, and are unlikely to
>>be able to talk to humans.
>
>If it was, it would tell them to kill him and return him to the egg.
>Oh wait, he's an outlaw...

Which, problems about his outlawhood aside, gives you the great possibility that after the players have struggled against all the odds to keep him alive and return him to his city, the first thing he does when he gets there is to commit ritual suicide (Utumna? something like that....)
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