Re: Kralori Magic (744)

From: Herve.Ancelin_at_skf.com
Date: Mon, 10 Jul 2000 16:20:53 +0100


>>>Alex
>>>The point is, if you don't recognise more than the four worlds, then
>>>they 'must be' mystics (or some crossbreed thereof -- let's not get
>>>into that). If you're prepared to recognised the draconic world
>>>as being in some way distinct, then you needn't explain them with
>>>reference to mysticism at all.

>>Me
>>This gives the Dragonewt 1 of 6 pure viewpoints, Kralori are mixed users
>>Draconic/Mystic, EWF were Theist/Draconic in the same way that Heortlings
>>are Theist/Animist

>Alex
>Hrm. Not quite what I had in mind, to say the least. I mean the
>Kralori _are_ the draconic viewpoint. The 'newts are a viewpoint at
>all, from a human perspective, just a bunch of crazy ole lizards.
>I don't see what saying that some is a 'Draconic/Mystic mixture'
>tells us. What bits are mystical, and what bits are draconic?
>There are no such distinctions to be usefully made, I suggest.

My point is rather that Kralori are "Humans using Dragonic magic", as were EWF and as will Agrath. I see them on the same axis than the Newt but unable to go as far so "Half way Outerworld" according to the description Loren Miller made in V7_747.

Hervé


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