> Perhaps, after a successful quest challenge where the same ability is
> at stake from both sides* the following rule could apply. Divide the
> gained ability rating by 5 and add the result to the rating of the
> existing ability. So a win of 2W2 translates to a gain of 8 (or 9
> from a generous narrator).
Greg also suggested the existence of minor quest challenges [Though I
have no real idea how they work, I am just guessing]. I was planning to
use these as a less risky/disruptive alternative for most challenges my
players will meet at there current level of ability. I was going to use
the Mystic strike failure table to determine how much skill the loser
transfers to the victor. So this will be 1,2,4,8 points of skill
depending of the level of victory. It would be easy to scale this table
up for those who wish a greater challenge.
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