(At least I think that would be enough for how I would run the game - where the rules are abstractions to help bridge the gap between pure narrative and an RPG.)
And we could do with some suggestions on how wealth relates between cultures, too.
-- -- "The T'ang emperors were strong believers in the pills of immortality. More emperors died of poisoning from ingesting minerals in the T'ang than in any other dynasty" - Eva Wong _The Shambhala Guide to Taoism_ Paul K.
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