Charles suggested:
charlescorrigan> A house rule that we have recently adopted is to allow augments charlescorrigan> without rolls of 1 per 10 ability rating (fractions are truncated, charlescorrigan> not rounded).� Player characters may choose to use this option or to charlescorrigan> roll in the hope of a better result.� Followers and allies must use charlescorrigan> this option when augmenting.
charlescorrigan> This house rule has greatly speeded up two episodes and, I think, charlescorrigan> made it more enjoyable for all participants.
hmm, kind of this using multiples of 8 or 10 as base for "fixed"
augments have been proposed on this list earlier and are suggested in
BA, too.
while I agree that this works and speeds up play, it is boring.
at least not as entertaining as the original rule with all that
possibilites of failure, good/bad luck etc.
[I dream of some mechanic that makes AP-lending like having one player announce "I help with with my strength", rolling a die over the table to the target player and when the die stops, the resulting number is all you need]
[the super hero rpg "Godlike" is a good example how exiting dice rolling can be, and the bonus die in "Over The Edge" works well, too]
unfortunately I don't know a better way to handle this...
-- Stefan Freitag, 12:54:08
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