Re: Why did it last so long ?

From: Charles Corrigan <charles_at_...>
Date: Mon, 25 Nov 2002 14:45:51 -0000

In my opinion...

The reason that it took so long is that you predetermined that 1 - there were 7 stations and
2 - the opposition/tunnel complex had infinite APs.

This ensured that you had a minimum of 7 full rounds of excitement. The creativity required from the players to determine their descriptions and mental arithmetic to calculate their bids takes time. So it took an average of 26 minutes per round - divide by the number of players to get to how long each pair of exchanges took. And of course, as the action goes on and on, players and the narrator tire and take longer to make their decisions (*).

To reduce the time, I would suggest that next time around, you give the opposition a fixed number of APs and no fixed stations, so that if the players are particularly imaginative and roll very well then they could escape in 2-3 rounds. For example: "The tunnel collapses in front of you and you know that you are doomed... But wait, you can see light on the rubble ahead and as you get closer, you see the sky."

regards,
Charles

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