Oh, I like that a lot. Consider it stolen!
> I am actually quite a fan of AR, but I generally feel that many of
the edges
> were far too low for my liking and invariably I double them to
increase the
> challenge to my players. I work on the rule of thumb that if it
scared my
> players in RQ it is fine to beef up its HW stats to scare them in
this game.
I like AR too, because it covered a lot of ground I didn't want to have to cover myself. It gave a nice broad view within which I can add detail. I think the game does need a considerably revised version of AR, but it did a necessery job and given the state of general knowledge and familiarity with HW at the time it came out, was always going to be a thankless task.
Simon Hibbs
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