> Yes, I agree, although I'd give him a +8 Edge! +2 per 10 Ability
(or
> +1 Bonus) is my guideline, overly generous at low levels, but
> increasingly miserley at higher levels. Lets the beginners get a
bit
> Heroic :) Is there any significant difference between a resistance
of
> 15 and one of 20 for this calculation?
Well a 20 would prevent the resistance from fumbling, and give it
another 5 marginal successes (where the augmenter fumbles bumped to
success and the resistance succeeds with a lower score)