Re: [hw-rules]guns and edges

From: aescleal_at_...
Date: Thu, 12 Jun 2003 13:17:33 +0100 (BST)


"If it isn't a reasonable even fight, why are you wasting an extended contest on it?"

It keeps the gun nutters entertained for one. You can let them over analyse and ejaculate over their large and substantial weapons while you go and find another group to play with.

Cheers,

Ash

> from: Graham Robinson <graham_at_...>
> date: Wed, 11 Jun 2003 21:35:17
> to: hw-rules_at_yahoogroups.com
> subject: Re: [hw-rules]guns and edges
>
>
> >The other point is, that there is the kind of false consensus that spending a
> >lot of Apīs equals a risky action.
>
> In a reasonably even fight[1], that is exactly what a high AP bid
> represents. If you lose the exchange, you are a lot closer to losing. In
> the extreme, if I bid all my remaining AP and lose badly enough, I'm out of
> the fight.
>
> For my money, everyone seems to be modeling entirely the wrong thing. Gun
> battles should pretty much start with everyone diving for cover, then
> trying to move to a position where they can get a clear shot without
> getting hit themselves. Actually hitting someone should only be the result
> for that someone going below 0 AP. AP ain't hit points.
>
> Cheers,
> Graham
>
> [1] If it isn't a reasonable even fight, why are you wasting an extended
> contest on it?
>
> --
> Graham Robinson
> graham_at_...
>
> Albion Software Engineering Ltd.
>
>
>
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