Help with alternative to simple contest in a combat
I'm about to run a combat that I would like to make dramatic but
brief. It's the beginning of a new campaign that I want to kick off
with a bang, but not an extended contest.
A player has found himself (with his sidekick and the five and a half
freedmen –followers) in the path of stampeding cattle rustlers. There
are just short of 20 cattle raiders and a dozen cattle coming over a
hill at them. The other players should arrive just after combat
begins.
I thought of running this as a series of simple contests breaking the
raiders into groups of 5, one leader and 4 followers augmenting his
skill. Allowing the player to use his followers to augment his or his
sidekicks skill, treating the player and sidekick as separate
combatants.
This would reduce us to 4 simple contests, which with a little
narrative input could be an exciting opening scene.
But, I'm interested in hearing alternative ideas, keeping it simple
but allowing for the player to face off against unlikely odds before
the other players swoop in and join the fracas.
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