Re: When is a Hero ready (was: mechanics of myth)?

From: simon_hibbs2 <simon.hibbs_at_...>
Date: Wed, 10 Mar 2004 16:00:28 -0000

> I think this is wrong, but I'm not entirely sure what you're
talking about.

I should have slapped a big IMHO at the beginning :)

> If the myths aren't recordings of events from God-time, what are
they?

They're explanations of why the world is the way it is. Yelm didn't just die in the past, he dies every day at sunset. Heroquests are interactions with the world we live in at a mythic level. They appear to be like history because there's a history to the development, exploration and discovery of myth, but the mythic world itself is truly timeless.

I'd go out on a limb and say that if a myth isn't relevent to the world as it is now, then it can't be heroquested.

Simon Hibbs

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