> --- Janus <janus2213_at_v...> wrote:
I have just started narrating a game. The scenarios I have run have all lasted around 1 evening of play. The main HQ rulebook gives some guidance in what to give out regarding HP at the end of the scenario. 3-8 Hp seems to be the norm. 3 if they just make it to the end without getting killed; 5 if they are succesful and up to 3 more points if they have been super succesful and there appears to be a good reason to give out more Hp's.
I tend to keep everyone on the same amount of HP's. Other than that, I give out 3 at the start of each scenario. Thats 6 to 11 Hp per game.
I suppose I will adjust things depending on how many Hp's the players burn in a game and how much they spend in increasing their abilities. Not all players are the same.
Hope this helps!
Regards,
Rob
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