I've got two questions about heroes who've concentrated on a common
magic religion (like Lanbril or Donandar, as the sidebar in Masters of
Luck and Death mentions):
- Does the hero have some sort of sense magic ability (the equivalent
of Soul Vision, Spirit Face, or Symbolic Sight)?
- Would this hero suffer a -20 Alien World penalty on heroquests? I
can see either a yes or no answer to this. The hero has a soul, spirit,
and essence within him so he isn't exactly alien to any otherworld, but
he's not concentrated on one particular one so he could suffer a -20 to
all.
Michael Bowman