>The cost of improving a magical item, that mostly only provides a
>1/10th augment feedback seems overly costly. Why would you pay
>10pts to get +1 augment from a weapon when you can simply pump 10pts
>into your melee skill and get +10.
Well, hopefully your magic item is such that it can be used directly at times, and not only for augments (I posted on this a few weeks ago). Also, if you have 2 HP to spend, you can increase your combat skill and your magical item.
>In my game magic items have upper ratings limits
Why? (Especially since in your game nobody increases them...)
-- David Dunham Glorantha/HQ/RQ page: http://www.pensee.com/dunham/glorantha.html Imagination is more important than knowledge. -- Albert Einstein
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