Re: Mastery notation

From: Viktor Haag <vhaag_at_...>
Date: Tue, 27 Jul 2004 16:15:07 -0400


Andrew Solovay writes:
> I think if you've got double-digit masteries in *anything*,
> you can count on beating the Invisible God in any extended
> contest. With a dozen masteries, you'll critical.
>
> At that level, the game loses a lot of its challenge...

Or moves to a higher level; I've always liked the fact that HQ scales so nicely -- if you've got a campign where people are tossing planets around and it's fun and the players are engaged, then why not?

-- 
Viktor Haag : Software & Information Design : Research In Motion
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