Re: Initiates using feats.

From: Alex Ferguson <abf_at_...>
Date: Mon, 9 Aug 2004 03:30:04 +0100


On Sun, Aug 08, 2004 at 08:13:22PM +0100, ASHLEY MUNDAY wrote: [Destor initiate, wants (improved) specific Destor feat]
> I'd give him two options:
>
> - Increase his wind affinity
> - Take it as a common magic feat
>
> If he takes it as a common magic feat, then he can
> raise the feat as any other common magic. However, if
> he increases his wind affinity, his feat doesn't
> automatically increase, unlike a devotees.

I think this is in game-mechanical practice exactly what Jane is suggesting for the 'subcult' case, and what the rule book describes (HQ, p120). However, I think the terminology here is _extremely_ confusing: in what sense is this Common Magic? It's specifically _not_ CM in the cosmological sense of the word (p104).

Unless you're suggesting, the initiate isn't taking the _Destor_ feat as an ability at all, but a CM feat in the strict sense, from some other 'source', which just happens to be identically titled (and with identical effect, which in HQ is much the same thing anyway)...

Cheers,
Alex.

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