Re: Re: Orderly player characters in practice?

From: Roderick and Ellen Robertson <rjremr_at_...>
Date: Thu, 21 Oct 2004 09:37:17 -0700

> - I'm not sure how clear this is in the rules, but I assume "one use"
> means one scene.

Yes, it does. (Unless it is an "instant" type of spell, like an explosive fireball, or "turn to stone" or something like that). So your Flaming sword will last the entire fight (even if more people pile on while you're busy dispatching their buddies).

Remember that a "scene" is the basic unit of "game time", no matter if it's a 30-second punchup in a bar, or a 12-hour battle. *And* that a narrator is free to say "your spell expired" in that 12-hour battle, if he wishes. If there is an extended cut away to another part of the battlefield, or there is a prolonged lull in the fighting, those are perfect time to have magic die down. Can your heroes get it back up in time for the next onslaught?

Narrating is an Art, not a Science!

So a combat errupts, and the orderly uses his
> flaming sword spell to make his sword flame. For the balance of the
> scene I'd imagine he could use it as an augment, or continue to use
> it as an active ability. I could be wrong with this interpretation
> mind you. Also certain spells may be less flexible in this regard
> than others, say a "confuse foe" spell would presumably have to
> target a specific foe, and while in an extended contest you could
> continue to use that ability against that foe (putting your will into
> the spell to push its effect?) you couldn't then use it against
> another foe.

Correct on all counts.

RR
C'est par mon ordre et pour le bien de l'Etat que le porteur du pr�sent a fait ce qu'il a fait.
- Richelieu

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