(If someone want to use Dragon Pass, the boardgame, use a resistance of 5 per movement point)
Could be a laugh if someone really piles on the endurance.
Boldhome barman: "Where'd you stay last night?"
Traveller: "Furthest."
Barman: "Sorry, I said last night..."
Traveller: "I heard you."
Cheers,
Ash
>
> > See, here's the missing link. I agree that people
> can and do
> > go 50 miles in
> > a day. A fit soldier is expected to be able to do
> that in
> > about 10 hours, .. the situation is
> > either life or death, or the soldier is going to
> be able to
> > rest the next day.
>
> > and the contest is not to make the distance -
> > he'll make the distance. The contest is to be
> able to do it
> > without damaging one's endurance for the next
> day.
>
> There is a skill in the Warrior keyword called
> "Endurance". Might I
> suggest that this should fit into the equation
> somewhere?
>
> >The target number for going 50 miles ... should be
> 17W2,
> > For 35 miles, much more reasonable, the TN should
> be maybe 17W or so.
> > I'd say a pace of about 25 miles a day is about
> your 17 TN.
> > 20 Miles might be a 14.
> > Roll a default 6 to go 10 miles without exhaustion
>
> That's a nice little table.
>
> >In fact, unles you want to really detail each day,
> > don't roll each
> > day, but instead come up with the whole trip as a
> > congolmerate roll.
>
> Except that you're back to assuming this is a
> contest. What we started
> with was "we want to get from A to B, a distance of
> X miles. How long
> should it reasonably take?"
> No contest. No rolls. Just "allow about Y days".
>
>
>
>
>
>
>
>
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