ahhh. Cheers John. I must devise such a person for the clan. Out
of curiosity, what do people think would be the general view of the
clan to such a person on average? In a theist culture like the
heortlings for example.
Regards
Rob
- In HeroQuest-rules_at_yahoogroups.com, "John Galloway"
<yuskim1_at_y...> wrote:
>
> HQ Page 104
> "Common magic feats, charms, and spells originate with Otherworld
> entities native to the Mortal World. While these entities might
have
> dedicated worshipers to whom they grant special magic, some people
> worship them in a communal or propitiatory manner, and in return
learn
> a feat, charm, or spell that works as described above when learned
as
> common magic. ... Thus, a common magic spell requires a talisman
> (often a spellstick of some kind). ... Many common religions
emphasize
> one method of worship at the core of their customs, and some are
> 'pure,' providing only one of the four types of common magic
> abilities. Oy=thers access two, three, or all four."
>
> Page 134
> "Most common religions have a member who serves as a leader at
local
> rites, and whoever does this can make common magic charms that work
> like tradition charms. ... This very likely the person who
introduced
> the hero to the common religion in the first place."
>
> Page 164
> "The local leader of a common religion that knows any spells can
make
> talismans for them, often an object called a rune stick or
spellstick.
> Common magic spells work like wizardry spells, and thus are
useable as
> often as the person wishes."