Jeff Richard <jeff.richard_at_...> wrote:
> Re: the old subject of odd HQ abilities, on of the characters in our
> little group of Umathelan explorers has possibly the strangest
> ability I've seen in play - blame it on the monkey. And its
> actually proved useful.
Does this work like having a trickster or an idiot brother-in-law, so
you have someone nearby to blame when things go wrong, or is something
really interesting happening here (like owning a white bison might on
Prax, or an aurochs in Sartar)?
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