If the situation is dramatic enough for the character to go Berserk it is probably dramatic enough for an Extended Contest if you do those (my players are a bit allergic to the idea).
>
>I'm not sure how I'd go for a "best of both worlds" effect. Insist on it
>being a high rolled augment, perhaps? Then at least the results aren't
>boring. Perhaps say that if your rolled augment is a critical, you get
>the full RQ-like original - doubling of skill, or something, and
>straight to join Humakt's unspellable warband thereafter?
If it HAS to be a Simple Contest, I'd make it Deathsong Berserk
versus the enemy morale - with death as the result of anything short
of a Complete Victory.
Any other level of Victory would hold the enemy back, for long enough
and the better the level the more foes he drags down to Hnmakt's Hall.
-- -- "The T'ang emperors were strong believers in the pills of immortality. More emperors died of poisoning from ingesting minerals in the T'ang than in any other dynasty" - Eva Wong _The Shambhala Guide to Taoism_ Paul K.
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