10w2 is the high end of an Elite warrior's basic skill. Clan champion shading to Tribal champion. As a keyword rating!
Figure 3 augments from mundane abilities (say stubborn, relationship to family, and hate lunars) and your old Heortling farmer has a Spear and shield combat of 5w3, which is getting into capital-H Hero territory.
> CCP = Age - 10
>
> What do people think? Or is ANY single formula going to be too
> simplistic?
A single simple formula would be... a formuale would need to allow a fast rise in the early years, then taper off as the character gets older. You need Algebra, rather than simple Mathematics, probably something like a square- or cube-root function.
Plus, there's the whole "Simulation vrs narrative" argument - I may be better at 16 than my dad is at 50, just because I'm a PC-hero and he's not.
Plus, how old is a "Starting character"? This isn't RQ, where you're assumed to be 16 and your starting skills are in the 25% range. HQ was written so your character could be any age and still be "on a par" with the rest of the party.
RR
C'est par mon ordre et pour le bien de l'Etat que le porteur du pr�sent a
fait ce qu'il a fait.
- Richelieu
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