Re: Keyword ratinga vs character age

From: Lightcastle <light_castle_at_...>
Date: Fri, 23 Dec 2005 01:53:15 -0500


On Sunday 18 December 2005 10:19 am, Kevin P. McDonald wrote:
> I follow the "rising tide floats all boats" principle and let the
> increase in keywords raise all abilities including ones raised using
> individual HP.

How do you decide what is in a keyword? Do you put limits on how many things should be in a keyword? If I come up with something that should be in a keyword later, does it start at the level the keyword is at now?

LC

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