Re: Healers in Swenstown

From: Jane Williams <janewilliams20_at_...>
Date: Sat, 29 Apr 2006 16:49:31 +0100 (BST)

> > A quick Q on resistances, then. We're told that
> feats
> > have to be exactly applicable to the situation (or
> > take modifiers, presumably). We're also told that
> the
> > resistance to magical healing, for a Dying
> patient, is
> > 14. But the CA Feat "heal dying" (ST p39) has a
> "5W"
> > next to it. So when does that 14 apply?
>
> HQ overrules HW (And ST is a HW product).

OK - is there a later writeup of CA anywhere? And are there other feats around that deal with a "dying" patient?

> Note that the healing ability has to be pretty
> exactly named - a "Heal
> Injury" ability does *not* get the 14 resistance if
> the subject is Dying, or
> Impaired for that matter. "Heal Broken Bone" won't
> get 14 vrs a slash or puncture, etc.

Any suggestions on what an appropriate modifier might be, in any of these circumstances?

I do wonder about "heal dying" used to deal with a much lesser injury - it seems somehow ironic that "heal minor graze" or "kiss better" might be more effective.

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