>From: Jane Williams <janewilliams20_at_...>
>
>Would it help you to know, as an analogy, that a PC of
>mine has an ability called "I've got a herb for that"?
>It includes the chances of her possessing a suitable
>herb for the occasion, as well as her ability to pick
>the right one and use it. Equipment abstracted into
>ability.
Note that this is far from a new idea. Interestingly Call of Cthulhu came up with an abstraction of wealth called Credit Rating ("Do I have enough money - dunno - let's roll and find out!). What's odd is that people haven't applied it more widely before games like HQ.
Mike
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