Transfer bogosity.

From: Alex Ferguson <abf_at_...>
Date: Sat, 3 Jun 2000 03:06:23 +0100 (BST)

Dunham, D:
> The original extended contest system had very common transfers, which
> meant that beating a tough opponent pumped you up so that you would
> find it much easier to beat the next opponent.

Or best of all, one trollkin every three minutes, indefinitely. How many APs can I absorb before I explode?


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