> Which I still don't understand.
>
> I mean, I get chained simple contests with the idea
> of one carries over onto
> the other, but not how you then figure out the end
> goal. Do you just decide "this is the end now"?
Personally, yes. But I'd like to see the Mythic Russia version of the rules. As far as I'm concerned, I'm using the existing HQ rules, just adding a repeat: presumably there's more to it than that in MR?
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