Re: Re: Two goals?

From: L.Castellucci <lightcastle_at_...>
Date: Sun, 23 Sep 2007 15:36:10 -0400


On September 23, 2007 12:23 pm, Jane Williams wrote:

> The only times I've hit it, I've been doing chained
> simple, not extended, and that's much less of a
> problem.

And that does seem to be one answer. One defaults to a simple.

> Let's see: if "the party" are working their way
> towards Goal A, and one of their number is interrupted
> (by the phone, an attacking troll, or whatever), you'd
> probably separate that person from the main contest,
> remove their augments or AP from the pool, and run
> that contest separately (and in parallel). So in my
> example, if I and a friend were cooking a meal, and
> the phone went, I might leave him in charge of the
> kitchen while I answered the phone: he then has to
> cope without the recipe that only exists in my head.
>
> Can we do something similar here, where the abilities
> being applied to the additional goal happen to belong
> to the same person? If those abilities were being used
> towards Goal A in the first place, then yes. (I can't
> use my "talk to other cook" ability at the same time
> as my "talk down phone" one). If not, I'm less sure
> what to do. Run two parallel contests, both with a
> "multi-tasking" modifier, perhaps?

I like the "remove those abilities from the contest". To some degree, that tracks with my basic idea that anything that causes modifiers or affects the use of an ability is an unrelated contest in an extended situation, and does not affect AP. (i.e. I can take the AP modifier or I can take the mechanical bonus, not both)

LC

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