I don't think I understand this.
Give me an example of how you would use a chained simple contest and carry
over modifiers.
Let's avoid combat. To be honest, I'm not even sure what would be a good
example so I'll leave that to you.
OK, I lied. A ship through a storm maybe?
> > I'm loathe to give up
> > extended contests completely, though, as there are
> > aspects I really like about them.
>
> Sure. It's a real shame in that in some cases they're
> just too complex for us to cope with.
I'd actually say that it's too simple for what it wants to cope with, myself. It rapidly becomes unable to handle any complexity.
> > This has to do with the wise thing i mentioned
> > earlier. :)
>
> I think it has more to do with being a Bear of Little
> Brain, and knowing it :)
:)
LC
Powered by hypermail