Re: Why the starting skill value of 13?

From: Tim Ellis <tim_at_...>
Date: Wed, 26 Nov 2008 14:10:53 -0000

The only reason I can think of is that 12 "rounds down" to 10 while 13 "rounds up" to 15. Not sure why this should make a difference though as Automatic Augments (which were new for HQ) round to the nearest 10...

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