Suffice to say, as a parting shot: I have been running and playing HQ2 since Continuum last year and have found it to be a really good way to tell Gloranthan (and another setting/genre) stories. The biggest adjustment for me started some time beforehand when I started to learn how to run story games instead of simulationist ones.
So, Trotsky, what Gloranthan game *do* you like?
From: HeroQuest-rules_at_yahoogroups.com
[mailto:HeroQuest-rules_at_yahoogroups.com] On Behalf Of John Machin
Sent: 10 March 2009 21:52
To: HeroQuest-rules_at_yahoogroups.com
Subject: Re: Re: The merits of relative and
absoluteresistances (HQ1 and HQ2)
Argh. I don't think I can possibly be involved in a rules/system discussion for a game I have not read and am not playing! I'll be back on this topic a month after the book comes out, when I've had some time to absorb the game itself.
*stumbles off, wittering*
-- John Machin "Nothing is more beautiful than to know the All." - Athanasius Kircher, 'The Great Art of Knowledge'.
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