> If you're trying to keep two keywords ahead of the game you're only
> going to have about 1 hero point to bump with every session.
>
Which, I guess, may, or may not, be an issue, depending on your play
style. It certainly wouldn't be an issue for me - I bump, on average,
far less than once per session. So I'm cool with that.
>
> What's more she gets harder to overcome. Every other session it (to
> quote Kevin) ticks up by one point.
>
Yes, this is another thing I don't like about HQ2, although I can see why it works for some people.
> As a first approximation characters get better at overcoming
> challenges which match their character's main focus and less able to
> overcome challenges outside that focus.
>
Which would be a concern for me, I guess.
-- Trotsky Gamer and Skeptic ------------------------------------------------------ Trotsky's RPG website: http://www.ttrotsky.pwp.blueyonder.co.uk/ Not a Dead Communist: http://jrevell.blogspot.com/ Synapsida: http://synapsida.blogspot.com/
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