Jonas Schi�tt wrote:
> David Dunham:
> >>still, starting at
> >>the suggested power levels, you need a couple of RW years of dedicated
> >>gaming before you actually get to learn them. How cool are you gonna
> >>think they are by then?
> >At least one member of the design team believes that heroes will
> >advance far quicker than this by means of heroquesting.
> Riiiggght. Let's hope some more examples of heroquests show up then. At
> the moment this is fairly vague.
Play nice. However, there are supposedly several heroquests included in upcoming publications and there were some submitted for the web-page (or so I was told)
With luck, they will be there quickly. But we've waited this long, I'm content to see that things are being produced with a relatively good speed (even if I can't seem to buy the damned things in Toronto).
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