Re: Re: AP; feats

From: Mikko Rintasaari <mikrin_at_...>
Date: Fri, 23 Jun 2000 01:54:35 +0300 (EET DST)


On Thu, 22 Jun 2000, Julian Lord wrote:

> David :
>
> > Mikko wondered
> >
> > > Have I understood correctly that a character can actually gain AP:s over
> > > his starting number by transfers.
> > >
> > > I don't quite see what this is meant to simulate, even taking into
> > > account that we are talking about heroic fiction.
> >
> > Adrenaline. Confidence. Flow. Momentum. Enhanced reputation among the
> > surviving enemy.
>
> Local spirits, impressed with your bravery, flock to your aid.
>
> Peasants, yokels, and other muck-rakers pray (and maybe act) for your success.
>
> Your god enflames your soul with divine power in your moment of great need.
>
> Thoughts of your wife and child increase the power of your will.
>
> A conviction that you are the truth speaker spreads like wildfire.
>
> ... etc ...
>
> cheers,
>
> Julian Lord

Indeed... but, every time?

Well, one will just have to take it with the Hero Wars heroic fiction paradigm.

Just wanted to check that I'd gotten it right.

        -Adept

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