the degree of nastiness is directly related to the size of the ability making the nastiness.
>Like a truesword doubling the edge of the weapon (RQ style)
>OR a lightning sword giving a +5 edge to your sword (scaling up with
or, indeed, scaling down with less skill.
>This would give the weapon enhancing feats/magics real meaning, and make
>it somewhat more concreate that the weapon is the thing bearing the
>enchantment. (so that one can for instance try to throw an javelin into
>the shoulder of that hand, and so forth)
I think that using enhancement magic to enhance a weapon rather than the wielder is a reasonable interpretation.
Just use the standard enhancement rules (or, indeed, some nifty non-standard enhancement rules such as the ones discussed recently).
Powered by hypermail