> I was thinking that I would have to have house rules to emphasize the
> might of Devotees, but the rules already contain all the necessecary
> rules for turning simple improvised feats into mythic magic.
IMO devotees are already too powerful, compared to initiates. I don't think they need any more rules advantages.
David Dunham <mailto:dunham_at_...>
Glorantha/HW/RQ page: <http://www.pensee.com/dunham/glorantha.html>
Imagination is more important than knowledge. -- Albert Einstein
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