Philippe Krait
>So this game system expects us to be all Sherlock Holmes
>instead of poor Watsons, which might be fine if it had only to do it
>with ONE story in mind. Unfortunately, this is not a story that the
>Narrators are just telling (like what Sir Arthur Conan Doyle was
>able to do), it is a story shared with the players, and to be able to
>tell a story that pleases everybody, some common ground must
>first be established about what the world is like.
Does this not then actions should be described after the roll is
made. The rules actively discourage this practice.