>> "Doji Kenjutsu" would be Skill in one's Fire Ring,
It wouldn't be too hard to set up five elemental categories for skills. Getting the Trait-split right might be a little harder.
Getting the Trait-split right might not be our primary (or even a relevant) concern.
> One thing I DID notice in L5R is that, despite the prevalence of
gods, there is very little on religion and not much on spirituality.
The game is made by secular people for a secular audience. Gods are "interesting local colour" in most games (and in sooth I've seen them played as "spell-lists" in RQ).
Honour. I understand this breaks the simple "Keyword" tradition of HW, but...
If we treat honour as a simple scale from 1 to 10W2 (or perhaps 0 to 19W4) we can attach a number to each Family and School.
Ex. Being a member of the Akodo family means your Honour is set at 20, being a student of the Akodo Tactical school adds 15 Honour, so a member of both starts with 15w Honour.
Honour can be used to substitute for a Keyword value where appropriate, but failing the test results in your Honour score being lowered.
Glory in L5R has a social-status underpinning. By treating this as a Relationship this can be taken care of... ...and lets you have a rating for both Empire and Clan (or whatever).
Doug.
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