Jeff Kyer wrote:
> > Then why isn't any more expensive to join the 'wrong' subcult/aspect
> > for the first time?
> If you become the 'wrong' subcult from an aspect, it does not an extra
> 20%. BUT you may not get the right match of feats and affinities.
> Most subcults have feats that add onto the standard affnities for that
> Aspect -- and if you don't have matching affnities, you don't get
> those feats (or, if you are lucky and have a kind narrator you can buy
> them as stand alone feats).
OK, I get the point here. Hadn't thought of that.
> > I'd deduce from this, that I can't choose Helamakt Adventurous as a
> > second subcult, but instead *must* go with Helamakt Thunderous. Hmm.
> Um, Subcults are automatically a part of whatever aspect they belong
> to. And if you're base ASPECT is the wrong one, then you're just
> going to have to deal with having ineffecient magic.
The way I see it, being *automatically* part of an aspect contradicts with the possibility of worshipping a subcult with the "wrong" aspect. Question put on hold.
>> Just a moment - Joining a subcult from a different aspect takes 20% >> of your time. After this it says it's possible to join just a >> different aspect, but this has the same cost, 20%. I understand this >> as implying that the 20% cost includes both an aspect and a subcult. >> This makes sense, since the normal 30% initiate cost consists of 10% >> communal worship and 20% of aspect+subcult worship.
Alright - I suppose my memory might be failing me here. I'll wait until I can quote pages and paragraphs. However, having read most of the book once through, I'd appreciate if you'd also check the rules - paying 30% for aspect+subcult isn't what I remember. And it seems I'm not alone here. (Peter Larsen, Thom Baguley)
>> I agree - also, in an example of being both a devotee of one >> subcult+aspect and an initiate of another subcult+aspect, the time >> cost was 80%. According to my maths that's 60% (devotee 30%, initiate >> 20% and communal 10%) plus 20% (second initiation)...
I know being a devotee takes more time. Here I can quote official text:
The Thunder Rebels errata says Rurik pays 80% for:
Devotee of Destor Adventurous
initiate of Daylanus and of Orlanth Thunderous
Since a devotee pays 60% (objections?)
That leaves 20% for the additional initiations of Daylanus and OT.
Not 30%.
Quite clear, unless there's some weird rule saying additional initiation is cheaper for devotees. I can't remember reading anything like that.
>> The idea was not to include worship of Helamakt Thunderous, but of >> Helamakt Adventurous. Were it H. Thunderous, I'd have no problem as >> the rules are clear
Apparently, yes. I'll refrain from commenting any more, since I can't reference the rules except from memory.
> Besides, your method looks like way too much number crunching. I
> really suspect most of your questions will be answered when you can
> read it.
Admitted, tweaking RQ has had an effect on me. I just prefer my rules to be clear and universal, not full of vague exceptions. (Not a critique, really - exceptions can't be avoided.)
-B
Powered by hypermail