I use it frequently and my players do on occasion -- particlarly when they know they are going to have to retreat and come back. I only allow the grevious wounds in climactic battles and finales of story arcs, as it seems more appropos to use it there.
Reducing an opponent's score by 1 can be important, particularly if you have nearly matched opponents.
Jeff
P.S. I only use the increased difficulty for metals when ENCHNATING
them.
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